The VR Fund: Entertainment VR investments jump 79% in second half of 2017
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The VR Fund: Entertainment VR investments jump 79% in second half of 2017 The VR Fund: Entertainment VR investments jump 79% in second half of 2017
17 December 2017

The Fund’s latest report is based on the results of about 450 companies developing VR/AR games, architecture, ecosystems.In his year, AR and VR is founded for more than $2.3 billion. This is the highest result compare to other years.

Augmented reality, virtual reality, and mixed reality (a blend of both) becoming more popular at the Hollywood. The Venture Reality Fund, a venture capital fund that tracks investments in the sector, reported that the number of investments in the entertainment sector in the second half of 2017 is up 79 percent compared to the same period a year ago.

“Global investment in VR and AR is tracking higher than any previous period, and at a more accelerated pace,” said Tipatat Chennavasin, cofounder and general partner at The VR Fund, in a statement. “The VR industry is healthy and growing steadily, and we are seeing increased investor interest from traditional venture funds and new VR and AR-focused funds alike.”

The trend is that investments in VR/AR entertainment was to 79 percent up in the second half of 2017 compared to the year ago. Enterprise investments are up 69 per cent.

The VR Fund evaluated more than 3,000 companies for the VR landscape: HBO, Netflix, DreamWorks Animation, Disney,Sony Pictures, and Viacom, drove growth in the entertainment category. At the report we see that the games category rised by 40 percent. The Fund said that global companies entered the enterprise VR space, such companies as HP and Cisco

Major amount of investments come to the next-generation reality rue VR is replacing 360-degree video . Other thing to mention, is that new all-in-one, standalone devices, such as the Oculus Go and HTC Vive Focus.